Human Fall Flat - Jelly Man Puzzle Solver


Human Fall Flat

Would you like to roam through varied floating landscapes solving physics puzzles as a pudgy man with the body consistency of a gummy-bear? How about with a friend? I
f you answered "YES" then Human Fall Flat may be a game for you!

This game manages to be both fun and frustrating as you attempt to control your floppy man through a good number of themed levels (castle, construction yard, docks, ancient temple, etc). To progress through these locations you need to solve a lot of physics puzzles. Some are easy, some look easy but aren't. Some look hard. Some are just nonsense. But the game is oddly forgiving in some ways, especially when playing co-op, and while there may be a "correct" solution to most of the puzzles it won't stop you from getting up to serious high jinx  and abusing the physics system to "solve" them in a more...lets say "creative" way.

You primarily control you little man (who can be completely color customized and outfitted with funny clothes) by moving around and grabbing things with each left and right trigger being the grip of your left and right hand, respectively. Raising your arms up and down allow you to lift and pull yourself, your partner and other objects. Results vary from getting the object to exactly where you want to completely borking it all up in the most hilarious way. Add more complex interactions like trying to sync the oars on a rowboat or anything involving a combination of jumping and grabbing allows for a good challenge. The controls and frame-rate are smooth but sometime the camera is a little funky as it tries to deal with intervening objects as you flail your little man around. 

I won't go further into the types of things you can do in Human Fall Flat as a lot of the fun is finding those interactions for yourself. Safe to say that there are a LOT of different ways of interacting with the world and objects that can be used. Or misused. Or be broken. (Also water can sometimes be a real pain in the butt - grrrr). Regardless even the screenshots I used here (from the developers website) almost show to much.

There is a checkpoint system where if you fall off the world it resets you to the start of the puzzle that works most of the time, it can be a little frustrating in the longer stretches when you take a tumble near the end. In co-op it is a little more forgiving as long as one person reaches the checkpoint the other can use it as well. The method of reaching the check point as you fall is clever too as you just keep falling back to the start from where you fell off without interruption as if the world is one big wrap around.

I really like minimalist art style of the both the world design and the color pallet used. It is clear and easy to read as well as nice looking. The design of the world is both strange and humorous with a number of little gag bits added for fun. 

I really enjoyed my time with Human Fall Flat and the designers (No Breaks Games) have already released additional content since the game came out and hopefully will release more puzzle locations and features (as of this writing online co-op is coming soon) in the future. For $15 (or less, it goes on sale quite often) you get a good chunk of really fun puzzle solving game play.


Note : I only played Human Fall Flat in split-screen co-op mode so I don't know how any of it works as a single player experience, some of the puzzles we barely solved with the two of us, I have no idea how they would be solved solo. 


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